70 501 Industrial Design 1: Technoform


Passed foundation level courses, or equivalent.
Able to use CAD tools

Course content

The course deals with the interaction between new technology and advanced form generation Through two extensive iterations, first an incremental (evolution) solution, then a radical (revolution) solution within the same area. The end result of the course will be physical products.

Learning outcomes

Being able to perform a design process for physical products within to paradigms; as an iteration and through recontextualisation. The first part would typically be an evolutionary process and the second with radical innovations.

The course will work and research through new manufacturing trends, that could be the foundation for advanced form-generation. The student should be able to use new methods like Peer Creative development, backcasting and possibility driven design. Skills in sketching, mock up building and CAD are extensively trained during the course

Working and learning activities

Workshops, lectures, individual and in groups. Peer feedback is a core method in the course

Professor in charge

Steinar Killi

Additional information

Additional lecturers:
Carsten Loly


Assessment Date Duration Grade scale Oral examination
Annen vurderingsform, definer i kommentarfelt Pass / Fail

There will be 4 milestones with submission of material. All 4 are compulsory for passing the course. Also, there is an 80% attending required on the workshops. Two physical products (one from each iteration) have to be delivered. A report, in any of the following formats; written, video or blog are also mandatory
One external sensors will judge the work submitted.

Reading lists / teaching materials

Specific literature will be chosen from the list of recommended literature, depending on the theme for the task.


Crozier, R. (1994). Manufactured pleasures: psychological responses to design. Manchester: Manchester University Press.

Hopkinson, N., Hague, R. J. M., & Dickens, P. M. (2006). Rapid manufacturing: an industrial revolution for the digital age. Chichester: Wiley.

Johansson, F. (2006). The Medici effect: what elephants and epidemics can teach us about innovation. Boston, Mass.: Harvard Business School Press.

Lawson, B. (2004). What designers know. Amsterdam: Elsevier.

Lawson, B. (2006). How designers think: the design process demystified. Oxford: Architectural Press.

Monö, R. (1997). Design for product understanding: the aesthetics of design from a semiotic approach. Stockholm: Liber.

Petroski, H. (1994). The evolution of useful things. New York: Vintage Books.

Pye, D. (1995). The nature and art of workmanship. London: Herbert Press.

Smeby, N. P. (1998). Skriv bedre!: bruk mindre tid. Oslo: KlarTekst.

Thackara, J. (1988). Design after modernism: beyond the object. London: Thames and Hudson.

Wohlers, T. T. (2007). Wohlers report 2007: state of the industry : annual worldwide progress report. Fort Collins, Col.: Wohlers Ass.


Ching, F. D. K., & Juroszek, S. P. (1998). Design drawing. New York: Van Nostrand Reinhold.

Cooper, D. (1992). Drawing and perceiving. New York: Van Nostrand Reinhold.

Eissen, K., & Steur, R. (2007). Sketching techniques for product designers: BIS Publ.

Mead, S. ([2006?)). Thumbnail sketching and line drawings (dvd), The techniques of Syd Mead ( Vol. 1). Hollywood, C.A.: The Gnomon Workshop.

Robertson, S. Basic perspective form drawing. Hollywood, CA: Gnomon Workshop.

Robertson, S. ([2000-]). How to render matte surfaces [videoopptak], Shading round geometric surfaces (Vol. 2). Hollywood, G.A.: Gnomon Workshop.

Uddin, M. S. (1997). Axonometric and oblique drawing: a 3-D construction, rendering, and design guide. New York: McGraw-Hill.


Barthes, R. (1999). Mytologier. [Oslo]: Gyldendal.

Chandler, D. (2002). Semiotics: the basics. London: Routledge. Google bøker

Chandler, D. Semiotics for beginners. Lenke til nettside

Foucault, M. (2002). The order of things: an archaeology of the human sciences. London: Routledge.

Persepsjon og psykologi

Arnheim, R. (1974). Art and visual perception: a psychology of the creative eye. Berkeley: University of California Press.

Berlyne, D. E. (1960). Conflict, arousal, and curiosity. New York: McGraw-Hill.

Berlyne, D. E. (1971). Aesthetics and psychobiology. New York: Appleton-Century-Crofts.

Berlyne, D. E. (1974). Studies in the new experimental aesthetics: steps toward an objective psychology of aesthetic appreciation. Washington D. C.: Hemisphere.

Krech, D., Crutchfield, R. S., & Livson, N. (1974). Elements of psychology. New York: Knopf.

RT, 2015-03-14